Colour Log

Jul. 31st, 2028 02:18 pm
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Phoenix | RED | #DA4718

• 8/12 | LINK TO THREAD | Phoenix's first venture into the forest doesn't go quite as hoped but he's made a few bonds along the way.

• 8/24 | LINK TO THREAD | Phoenix doesn't particularly want to fight, but after some time thinking about it, he discovers there is something he can do for the residents of Chroma. They fed him, after all, and don't think of him as super weird. Too bad his knowledge about keyboard functionality is severely lacking.

• THREAD DATE | LINK TO THREAD | A BRIEF DESCRIPTION

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 TDL:
  • HMD
  • Thread tracking (general and potential games)
  • IC Contact Post (general)
  • World Information 1 (world history)
  • World Information 2 (races etc)
  • World Information 3 (Outcasts)
  • Character Information



All content in this journal is of my own making and any resemblance to existing persons or canons is entirely unintentional and coincidental.

Please do not use the information on this journal for your own personal use.

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Quick and dirty inbox for Awash!! Whoooohoo. 
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 An overflow post for Awash threads.
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I'm sorry! Admittedly they were the last thing I filled in and I had quite forgotten about the word count. I'll go through them in order.



Strengths:
  • Fire Attunement: Being the spirit of fire defines Phoenix's existence. He is the only one in his entire race, can be the only one, and for a lot of people that meant different things. For Phoenix's mother he was an opportunity to get everything she ever wanted. For Phoenix it turned into a counterbalance that prevented him from becoming a mindless tool. The fire gave him someone to talk to, gave him something to believe in that was kinder that the world his family saw. Without this power at all he'd just be like his younger siblings: never questioning his place and blind to the darkness that drives their matriarch; he’d be an entirely different person.

  • Pacifism:Because of the way he was raised, Phoenix has little taste for violent solutions, and actively wants to avoid them; especially knowing that he is particularly capable of causing harm without even trying. In his experience, that kind of violence has only caused more pain and anger and that’s not the world he wants to believe in. He has a single-minded determination that strives for peaceful answers, this is what gives him the resolve to leave home. If he’s not around then his mother can’t use him to hurt other people and that’s reason enough to leave behind the only life he’s ever known.

  • Open-minded Heart: He learned as early on as he can remember that fire has a voice that only he could understand. As he grew older he realized that if an element was intelligent despite being unable to communicate with them, then anything around him could potentially be the same. Phoenix developed a strong respect for the world around him because of this and, while he has not been exposed to anything completely wild yet, he tends to err on the side of assuming he doesn’t know that much about the things he comes across. While he’s taken from before this point, his willingness to see past his first assumptions will save his life in the future when he meets an angered griffon who decides to spare him because it’s clear he’s not like the rest of his people.



Weaknesses:
  • Acrophobia: Phoenix’s fear of heights is crippling, born at a young age when his mother pushed him to learn to fly too early for his fledgling wings to hold his weight--literally. While he doesn’t really remember the incident, he still feels sick whenever he so much as thinks he’s going to be off the ground. If a moment comes where he’s facing a drop he will freeze up. Some part of him believes that if he just doesn’t move he won’t trip or lose footing or any number of increasingly ridiculous possibilities that will plunge him to the ground. Even knowing that he’s old enough now for his wings to carry him to safety, Phoenix would nevertheless get trapped on a two story building if there weren’t a door to go back down. He fully insists that he’s perfectly fine with it the way it is and refuses to even try fixing it.

  • Cold Intolerance: Logically Phoenix’s elemental weakness should be water, considering what element he came from, but it has very little effect on him beyond dampening (ha) his abilities. The cold, however, is incredibly deadly. Nothing else saps his strength quite the same way as ice does. While he can generate heat at will--and keeping himself warm is as easy as breathing--his temperature tolerance is noticeably higher than the average person. He could die to a simple snowfall if he ever lost the ability to regulate his body temperature. Phoenix, however, thinks nothing of walking around in winter with the same type of clothes he wears in summer because he figures he’ll just generate a warm bubble around himself.

  • Forced Ignorance: Due to an abusive, sheltered childhood, Phoenix has little knowledge of the world outside his village, and less experience holding conversations with other people. Most of his knowledge was fed to him by biased sources, and he has yet to learn how to untangle these misconceptions and habits. He can be unfortunately blunt at times in his journey to understand what he’s missing; asking every question that comes to mind, now that there’s no one to tell him to be silent, is usually the fastest way to put his foot in his mouth, but he doesn’t know how to be tactful about it. Sometimes the prospect of discovering something new can be fun, but the more he realizes what he doesn’t know the worse he’ll feel.


  • And because those are a bit shorter on the personality part than I realized, I would like to add something I’d forgotten: Phoenix’s motivations for leaving home were not a sense of adventure and as honorable as he likes to believe it is to remove a ‘weapon’ from the hands of someone who’d hurt others with it, he’s hidden reason is far more selfish and cowardly. He hated the path that his village was taking, hated that his life was being chosen for him. Hated that he wasn’t allowed to just be himself, so he ran away rather than try to confront the corruption happening to his people. All he wants is to go somewhere will no one will find him. He’s still young and new enough at being on his own by the time of his canonpoint that he’s very far from being the hero of his story. Between his distaste for violence and his general inability to handle his fear in a healthy manner, Phoenix’s first instinct is to run.
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Applicant Info

Name: Adrien
Contact: plurk: Dannipet, PM
Current Character(s): Nyx Ulric

Character Info

Character's Name: Phoenix
Character's Canon: Original
Character's Age: 22
Canon Point: After he’s run away from home, but before he finds help.

Background/History:

Phoenix, born Hai Jinn, is part of a race of fire affiliated humanoids that were once excessively war-like. They migrated in tiny clans, draining resources and killing the earth everywhere they settled before once more moving on. This changed after Phoenix was born as his mother knew that the clans were driving themselves to extinction and she wanted to protect her son. She forcibly united the clans, killing the other leaders when they resisted until one by one they surrendered under her rule. Their people settled in one place for the first time in recent history, claiming the land “Miravon”, and Phoenix grew up in a fledgling village trying to learn how to sustain itself.

It was discovered when he is very young that Phoenix is the mortal embodiment of fire; he’s marked by patches of feathers on his shoulder blades, a physical trait that only those touched by an elemental queen possess. Seeing an opportunity, his mother decided to use his power for her own gains and raised him strictly. Physically pushed repeatedly beyond his limits, and emotionally controlled since his most sensitive age, Phoenix would have become a weapon for his family.

Fortunately, Phoenix was not left alone to his mother’s mercies. As he grew older he discovered that fire could talk to him. It was firm, but kind. It spoke of an element that was as graceful as it was fierce and through these moments Phoenix fell in love. He refused to think of it as a tool to be used, believing that the element was as intelligent and alive as him, and it taught him in return.

Once he understood that the world was bigger than his mother’s vision, Phoenix grew discontent and by the time he turned thirteen he had tried to run away no less than ten times--each attempt was as unsuccessful as the one before it. During his last attempt he met another child like him--Sylph, touched by Air-- and caught his first glimpse of how good the world could be. Sylph and his family were the very picture of the kindness Phoenix had never gotten from his own.

He returned to Miravon willingly, after saying goodbye to his new brother, and accepted that until he got stronger his mother would never stop chasing him. With this goal in mind, Phoenix turned himself into an obedient son in order to learn everything he could so that one day he might be able to escape for good.

At 22 Phoenix has come into his own power. His skill at summoning elementals is nearly unparalleled, and he’s become friends enough with fire itself that it is more than happy to bend to his will. Confident in his ability to defend himself, he decides he’s finally ready to leave and makes his way to a deep, legendary forest not far from Miravon. As stories tell it: nobody that walks into the Griffon’s Forest comes back out alive, and after years of planning he’s certain walking right through it is the best way to lose pursuers.

He’s about to the edge of the trees, running for his life from the soldiers dispatched to find him, when he’s taken from his world.


Strengths:
  • Fire attunement. He is one with his element and it’s as simple as breathing to generate and manipulate it. He can summon multiple elementals from the plane of fire without any kind of ritual, and many of them are happy to fulfill his requests. Large elementals take a toll on his energy, and very rarely will they concede to help him, so he usually sticks to common critters when he needs the help.
  • Phoenix is pacifistic. He grew up among violent people and developed a distaste for it. The knowledge that he is capable of causing great harm, and that there are people who want to use him for that reason, only makes him dig in his heels. He can accept acting in defense of oneself or the things one loves, but if there’s another option available he’ll try that first.
  • He has a willingness and the ability to communicate with, accept, and be accepted by entities that other people don’t even perceive as sentient. This leans more towards anything associated with fire than not, but even if he cannot communicate with other elements and their kin he understands that just because something can’t talk doesn’t mean it isn’t as alive as he is.

Weaknesses:
  • Deathly fear of heights. Even the thought of being exposed or unsupported above the ground is enough to make him feel anxious.
  • Cold temperatures. While he’s capable of generating enough heat to keep himself warm, the effect is lessened when he’s wet or exhausted, and he’s prone to getting sick when he’s fully exposed to the cold. Excessive cold will kill him if he’s unable to regulate his body temperature--faster than it would a typical human.
  • Forced ignorance. Due to an abusive, sheltered childhood, Phoenix has little knowledge of the world outside his village, and less experience holding conversations with other people. Most of his knowledge was fed to him by biased sources, and he has yet to learn how to untangle these misconceptions and habits.

Powers/Abilities:

Spirit of Fire:
  • Immune to heat of all kinds
  • Generates and controls fire
  • Can talk to fire as if it’s a sentient creature.
  • Elemental summoning
  • Can grow wings big enough that allow him to fly (if he weren’t terrified of it)
  • Reads as kin to elementals and other fire based creatures
He has a resurrection clause under his existence contract (as close to being a mythical phoenix without actually being a bird), but he is unaware of this. If given a fatal blow his body will slow dramatically for a few days while it heals, which can be mistaken for a death like state. He is unconscious for the duration. It is possible to actually kill him but it’s very difficult.

Other Noteworthy Traits:
  • His people are masters of the forge, and while he doesn’t really wield weapons, Phoenix is an experienced blacksmith. He has yet to find his own style and, as of his entry to the game, he only knows the kind of gear his village produces.
  • He is absolutely not an experienced traveller and has never been very far from home without family keeping an eye on him.
  • He’s incredibly inexperienced at nuance, and often assumes that there’s something to read between the lines. Subtle sarcasm is lost on him.

Weapons & Other Special Inventory:
  • The clothes Phoenix wears are fire resistant and designed to give his wings room to grow from his shoulder blades.
  • A Summoner’s Mark: a rose gold pendant with a red emerald signifying his title as a summoner. While others need the stone to summon elementals in the first place, Phoenix doesn’t and carries it out of respect alone.
  • A pocket full of metal bits and rings made out of soft gold for easier molding.
  • His entire smithing kit, which is big enough that he can't really carry it around because it’s all his tools and what protective gear he does still have to wear. (He’s not immune to bright light. Whoops.
If he can't still have access to elementals here, see below, then could I request four summonable elementals to bring with him as pets? A level 3 that commonly takes on a weasel form, and three basic ones that kinda just look like small torch flames with legs.

Color: Red please. Something close to the middle of the spectrum, not too light and not too dark, with a touch of orange, preferably.

Sample: Sample 1 and Sample 2.

[ OPTIONAL ] World Aspect: Elementals! These creatures live in their own kinda pocket plane of existence, you could say, but are not confined there. There are several different levels of elementals from the smallest, most basic fae-like creatures to elite elementals that are only a single step down in power from the queens. However the largest ones are almost never found in the wild outside their home plane and are probably entirely irrelevant to Awash. Level 3 elementals and above can take a physical form in the mortal plane, usually appearing as some form of animal with a trait to indicate their element, i.e. a fire elemental will still burn in some fashion, whether it's in place of long hair or a smoldering flame in their throat, etc.

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Phoenix

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